![]() ![]() ![]() They’ll display their progenitor’s old habits, such as attacking his old foes or seeking valuable treasures. Whole villages could vanish in a space of days thanks to Blights.īlights are independent creatures, but they’ll mostly act under a Gulthias tree’s control. Vines and undergrowth spread through buildings and roads. These forests grow with supernatural speed. ![]() Soon, a Blight-infested forest would become a den of corruption. They then uproot the healthy plants and replace them with toxic and evil ones. The roots spread evil, which kills or transform the forest’s habitants into Blights. When a tree is contaminated by a Blight’s evil mind or power, a new Gulthias tree can appear, infesting the forest around it. The sapling became a terrible tree, and the first Blights were born. It would go on to grow into a sapling infused with the vampire’s essence, which would be transplanted into an underground grotto by a mad druid. His life came to an end when a hero drove a stake through his heart, which was then doused in a terrible, ancient power. The living plant people were born from a vampire named Gulthias, who raised a terrible tower called Nightfang Tower. They’re the missionaries of murdering shit. They take evil from the lands in which they are born, then go out to spread it wherever they can. Lore: Drinkers of Darknessīlights are basically the messengers of evil. But they will never be my first pick for a campaign. Their lore is pretty neat, their stats are perfect for first level parties, and putting them to use is a lot of fun as a DM. Evil plant people, that’s all you’re looking at. Behold the legacy of Gulthias the vampire: plants with a taste for blood.Ĭompared to many monsters in this book, Blights aren’t the most creative in terms of design. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |